7. 在SC文件夹里的Plugins文件夹里附带有两个MH插件的源码,用VS2005打开其中一个源码里的sln文件
[EN]In the directory esf\metahook\SC\Plugins there are two additional MHP SourceCode, open one of them(.sln file) by VS2005
8. 把菜单栏里的Debug切换为Release
[EN]Switch "Debug" to "Release" in the menu bar
9. 鼠标右键点击你的项目然后点“生成”[]
[EN]Right-Click your project then click "Build"
10. 生成出的插件会保存在Release文件夹中
[EN]The Plugin will be built in the "Release" folder
11. 如果你想要在游戏中运行这个插件,就把这个插件复制到esf文件夹里的metahook文件夹里的plugins文件夹里,然后用记事本打开esf文件夹里的metahook文件夹里的configs文件夹里的plugins.lst把你的插件文件名写进去保存就行了
[EN]If you want to run the plugin, copy the plugin to "esf\metahook\plugins" and open "esf\metahook\configs\plugins.lst" by NotePad, then write the file name of the plugin and save it